Clip Studio Paint 1.10 has just been released. This is the second major update of Clip Studio Paint of the year. The year 2020 seems to be the year of vector tools, as the highlight features of this version seems to be a lot about vectors, just like version 1.9.
Let’s go through some of the finer details of the new features below. A lot of these are answers to questions I had when I was just reading the release notes.
Consider this: You’re a certain kind of artist or comic colorist who uses Photoshop or Clip Studio Paint or Krita or whatever. And you’re used to coloring using multiple layers. You separate the base color from the shadows and highlights, and you use a Multiply layer for the shadows.
Then you decide you like certain colors that you’ve seen. You have a reference— you could’ve found it online or you made it yourself by hand-picking the colors. You still to use a multiply layer for shadows, but you don’t know what color to use so you get the right color. How do you find out?
How do I find out the color I need to use with a Multiply layer to get a resulting shadow color?
I swear I’m not trying to be a Clip Studio Paint blog. But I find myself not having much else to write about on this blog these days. And I do find Clip Studio Paint updates and reading their release notes genuinely exciting.
Celsys has released the new 1.8.6 update for Clip Studio Paint! (Tweet)
Its highlight additions for this new version are the addition of new included brushes, and the new Pose Scanner (as an in-development “technology preview” feature, similar to their “Colorize” and “Remove Tones” features.)
But there were a bunch of other changes and additions that I really appreciated.
I’ve always thought that Photoshop was in a weird spot, and that Adobe had to always make strange concessions when designing and developing it.
To me, Photoshop has long been a general-purpose raster-based image editing thing. Touch-up tools. Color adjustment tools. Customizable brushes for drawing and painting. Obviously, their unbeatable typography tools that Adobe is known for. Loads of other things. Adobe’s development team can be as large as they want to support as many users and use cases as they want, but various features serving different purposes in a single program inevitably butt heads with each other.